πŸ›οΈ RG(host of le )B(edroom)

Lossless image

Software Render engine PBR materials
Blender Cycles ambientCG

Without the PBR materials from ambientCG this would not look half as good. They’re all licensed under CC0. With this piece I combined a bunch of stuff like modelling a PC and a whole bunch of other things with softbody and cloth simulations to make a nice room. I improved my compositing skills quite a bit too. All the work took several days though the time was probably greatly reduced by my new hardware like a better processor and graphics card.